Glide runs in a browser. The stores want a real app.
Glide is fast for internal tools and PWAs, but it doesn't produce a native build — and a thin wrapper around a Glide PWA is exactly what Apple rejects under Guideline 4.2. We're honest about that: we get a properly built app approved, not a wrapper that bounces.
Built with Glide. Stuck at the store.
The usual wall between a working Glide app and a live store listing.
It's a PWA, not a native app
Glide apps run in Glide's own runtime as a PWA. There's no source code or native binary to hand the stores.
Wrappers get rejected
Glide's “App Store build” wraps the PWA in a shell — the precise pattern Apple bounces under 4.2 and Google scrutinizes. Getting that approved as-is is a losing battle.
You need a real build to win
To actually pass review you need a genuine, store-compliant app. We help you get there and take it through approval — instead of resubmitting a wrapper that keeps failing.
How we take your Glide app to the stores.
Glide runs your app as a PWA inside its own runtime.
We're straight with you: we don't push a raw Glide wrapper through review. We help you move to a real, store-compliant native build, then handle the assets, the 12-tester Play test, compliance and submission until it's approved on both stores.
From a build link to two store listings in about two weeks.
Every step has an AI doing the work and a human signing off. That's why we can guarantee the outcome.
Bundle ID, build link, brand assets, target stores. Takes about 15 minutes.
Copy, ASO keywords, screenshots, app icon polish, policy. In your voice, in your aesthetic.
Senior reviewers pre-flight against the top rejection reasons. Closed test runs in parallel.
We submit, defend reviewer messages, and resubmit until live. Always free, always covered.
One flat fee. Everything in.
No add-ons, no hourly billing, no 'oh that's extra'. If it's listed below, it's already covered.
- Store listing copy + ASO
- Screenshots in every device size
- App icon refinement
- Demo / preview video
- Privacy policy + Terms hosted
- Rejection-proof pre-flight
- Reviewer correspondence
- Data safety questionnaire
- BaaS or backend setup
- 12 testers (Play closed test)
- Submission & resubmission
- Senior reviewer assigned
Apple Developer ($99/yr) and Play Console ($25 one-time) account fees, BaaS or server monthly costs, custom brand redesign, and post-launch updates. Those are yours to own.
Flat fee. Everything in.
No hourly billing. No add-ons mid-project. The price you see covers every trial, every rejection, every resubmission.
App Store or Play Store. Pick one.
Get started →- Store listing copy + ASO
- Screenshots in every device size
- App icon refinement
- Privacy policy + Terms hosted
- Backend / BaaS setup
- 12 testers if Play Store
- Unlimited resubmissions
- Live in 10 to 14 days
App Store and Play Store, launched together.
Ship to both →- Everything in One Store
- Synced App Store + Play launch
- Platform-specific screenshot sets
- Apple + Google policy variants
- Demo video for App Review
- Senior reviewer assigned
- Priority queue
- Saves $99 vs. buying separately
Prices in USD. Excludes Apple / Google developer account fees and your own infrastructure costs.
Approved.
Or your money back.
We've shipped enough apps to know what gets rejected and what doesn't. If your app meets the platforms' published policies and we can't get it approved, we refund the full fee. No forms, no fine print, no awkward phone calls.
Glide → stores, answered.
Vibecoded it somewhere? We'll ship it.
Lovable, Bolt, FlutterFlow, Rork, RapidNative — wherever you built it, we take it the last mile to the App Store and Play Store.
Tell us about your app. We'll handle the rest.
Drop in a few details and we'll send a project plan, a turnaround estimate, and a Stripe link. Usually within 24 hours.
- Flat $499 / $899 — 50% launch offer, no add-ons
- Approved or your money back
- Senior reviewer on every project
- Live in 10 to 14 days