Built with Anything? We'll get it on the stores.
Anything gets your idea to a real, working app quickly. The last mile — a native build the App Store and Play Store will actually approve — is the part that stalls. That last mile is exactly what we do.
Built with Anything. Stuck at the store.
The usual wall between a working Anything app and a live store listing.
Working app ≠ approved app
Having something that runs is not the same as having a build Apple and Google will list. The native packaging, assets and policies in between are where momentum dies.
Nobody to fight the reviewers
Rejections come back terse and cryptic. We read between the lines, fix what's flagged, and resubmit — as many times as it takes.
All the unglamorous blockers
Privacy policy, data-safety forms, screenshots in every size, the closed test. We take the whole checklist off your plate.
How we take your Anything app to the stores.
Anything hands you a working app build.
We turn it into a store-ready native build, prepare every asset and policy the stores require, and submit and manage the review on both platforms until your app is live.
From a build link to two store listings in about two weeks.
Every step has an AI doing the work and a human signing off. That's why we can guarantee the outcome.
Bundle ID, build link, brand assets, target stores. Takes about 15 minutes.
Copy, ASO keywords, screenshots, app icon polish, policy. In your voice, in your aesthetic.
Senior reviewers pre-flight against the top rejection reasons. Closed test runs in parallel.
We submit, defend reviewer messages, and resubmit until live. Always free, always covered.
One flat fee. Everything in.
No add-ons, no hourly billing, no 'oh that's extra'. If it's listed below, it's already covered.
- Store listing copy + ASO
- Screenshots in every device size
- App icon refinement
- Demo / preview video
- Privacy policy + Terms hosted
- Rejection-proof pre-flight
- Reviewer correspondence
- Data safety questionnaire
- BaaS or backend setup
- 12 testers (Play closed test)
- Submission & resubmission
- Senior reviewer assigned
Apple Developer ($99/yr) and Play Console ($25 one-time) account fees, BaaS or server monthly costs, custom brand redesign, and post-launch updates. Those are yours to own.
Flat fee. Everything in.
No hourly billing. No add-ons mid-project. The price you see covers every trial, every rejection, every resubmission.
App Store or Play Store. Pick one.
Get started →- Store listing copy + ASO
- Screenshots in every device size
- App icon refinement
- Privacy policy + Terms hosted
- Backend / BaaS setup
- 12 testers if Play Store
- Unlimited resubmissions
- Live in 10 to 14 days
App Store and Play Store, launched together.
Ship to both →- Everything in One Store
- Synced App Store + Play launch
- Platform-specific screenshot sets
- Apple + Google policy variants
- Demo video for App Review
- Senior reviewer assigned
- Priority queue
- Saves $99 vs. buying separately
Prices in USD. Excludes Apple / Google developer account fees and your own infrastructure costs.
Approved.
Or your money back.
We've shipped enough apps to know what gets rejected and what doesn't. If your app meets the platforms' published policies and we can't get it approved, we refund the full fee. No forms, no fine print, no awkward phone calls.
Anything → stores, answered.
Vibecoded it somewhere? We'll ship it.
Lovable, Bolt, FlutterFlow, Rork, RapidNative — wherever you built it, we take it the last mile to the App Store and Play Store.
Tell us about your app. We'll handle the rest.
Drop in a few details and we'll send a project plan, a turnaround estimate, and a Stripe link. Usually within 24 hours.
- Flat $499 / $899 — 50% launch offer, no add-ons
- Approved or your money back
- Senior reviewer on every project
- Live in 10 to 14 days